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I know there's a lot of Javascript developers on this forum. If you want to get into GPU programming, I highly recommend gpu.js [1] library as a jumping off point. It's amazing how powerful computers are and how we squander most our cycles.

[1] https://gpu.rocks/#/

Disclaimer: I have one un-merged PR in the gpu.js repo



Whenever I experience a slow, stuttering UI, I am reminded that 11 years ago, and iPhone 3GS could do this https://m.youtube.com/watch?v=kqz5ehun-o0


Thanks! I’m a JS dev who happens to be very interested in getting into graphics.


Note that GPU.js is not for graphics, it's primarily for doing GPU Compute. I'd recommend looking at a 3D scene library to get your feet wet (and there are plenty of those in JS), or if you're interested in the underlying workings, to look at either WebGL or WebGPU.




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