From my perspective, "controlled and predictable" with Sinofsky was about managing the release cycle, hitting the dates. e.g. We said we're shipping in May, so we're shipping in May. That means careful planning and aggressive feature cuts if necessary. The goal was on time with high quality, where quality is measured in metrics like crash rate and bug count, not public opinion surveys.
Incremental releases and minimizing controversial changes might make releases more "controlled" in different ways, but those weren't the target.
Incremental releases and minimizing controversial changes might make releases more "controlled" in different ways, but those weren't the target.
[Edited for clarity]