That explanation would be hidden in the formulations that describe the 10 dimensions they found.
Even though shadows in usually are short and sort of shaped like we are, though a 2d projection on the ground. When the 3d objects are in weird relations to each other the shadows can be large and deformed (spooky).
Even though shadows in usually are short and sort of shaped like we are, though a 2d projection on the ground. When the 3d objects are in weird relations to each other the shadows can be large and deformed (spooky).