It makes me think of MUDs, specifically my once-upon-a-time favorite, Dragonrealms. It had the usual "command direct-object" syntactical format common to MUDs, but it became an infamous problem to wrestle with the parser to find the correct "obvious" action.
> put amulet on drawer
> put amulet in drawer
> put amulet behind drawer
> place amulet on drawer
> give amulet to drawer
> push amulet to drawer
> show amulet to drawer
+1 for MUDs, MOOs, etc. I played Ancient Anguish in the late 90s / early 2000s. Similar story, although often figuring out (guessing) the correct verb was used as part of quests...