I've worked on several projects where people looked at the site, which was simple and straight to the point, and people would straight up tell me they didn't take it seriously because it didn't have these performative UI things on it.
It's like when a Youtuber's audience complains about how they're constantly asking you to subscribe. The reason it happens is because the statistics say it works.
It really comes down to first impression. Your website design is your company’s first impression. If the design is clean, people will believe the product is clean and robust as well. Similar to how people think things that cost more and probably high quality and better overall.
As for this website, the best component is the ASCII animation in the hero and you can’t even copy that component. In fact, that nice ASCII hero is what gave me a good first impression to go thru all the components.
I worked at a startup that had an unusually fancy landing page. I noticed that it was sluggish on my laptop. Someone pointed out there phone tended to heat up when showing it off to customers. We poked into what the contractor had done. They apparently used some bezier curves to animate stuff in a nice way. Each time the animation moved it computed the entire bezier curve to some superfine detail then picked a point in it and put the elements on the page.
I was on mobile and a lot of the pages are overflowing. After going thru half, it got a bit annoying. I actually keep a directory of all these tailwind/shadcn registry websites and this one drew me in more than others.
There is a reason why landing pages don't use distraction.
As a platform lead and product lead with millions of customers, be assured that you are not your customer. Never ever think of you as the focus of your website if you want to have success in business.
If you want to sell or marked and money as well as the slightest bit of seriousness is involved, you have to follow industry standards and never your own taste which is highly misleading.
Boring first is a good statement and principle to follow. Always track and A/B. There is a reason why all landing pages look the same kinda, and at least follow a certain structure.
Any deviation from it won't help you, even though you personally enjoy your personal website. You would be surprised what other visitors think about your website, how they perceive it, use it, and I mean literally everything: browser size, smartphone model, screen size, scrolling, click behavior, colors - everything.
I am so glad the psychology of online sales has matured. It is in everybody's interest to work in a trustworthy environment and using the right approach signals a company acknowledges and appreciate its customers.
I learned it the hard way, but got the lesson. I am totally different. I find many landing pages fishy, while they are the most successful there are, and like exploring on my own as well as fantastic animations.
On the other hand, I value the text only principles of everything serious from archivex and Pubmed. I am a developer fist, who loves animations sind decades. But this is bad for business. ;)
My first impression when entering websites with such "hero animations" is noticing my gpu usage spiking and my power consumption increasing by 20W because somebody thought it was cool to have some pointless but "cool" canvas/WebGL/CSS (or whatever it is) animation.
I want to use my compute resources for stuff that are actually useful/relavant. I have no problem if somebody makes some animation that actually conveys something relevant for the topic of the website/product/article etc, eg some animated plot to showcase some data, esp when that can convey more than a classical visualisation. To be fair, I also dislike hero images in general, as they are distracting/useless, consuming bandwidth resources and screen space (esp in mobile). But "hero animations" take this a step further.
Sometimes utility can be so good, users don’t care about design. I was also thinking of it as a business coming to a SaaS website. B2C is filled with so many dark patterns, first impression probably plays less of a role.
They were established when hideous websites were common changing would cause uproar and possibly alienate a large group of users.
Look at Googles web page just a text box on a blank page, no way you are launching with that UI in 2026.
I don't think the commentary being made here is that startup websites should not be flashy. Just that, maybe they don't all need to look exactly the same as each other.
I think homogeneity is an unavoidable end game for the internet (unfortunately).
At work we’ve been discussing whether to migrate off our home grown component library to Material UI. I shudder at the thought, personally. However, a compelling reason to use a ubiquitous framework is that the ubiquity means folks intuitively know how to interact with your product.
Like many of us I was born into a deeply customizable Internet, all of my websites were green or red on black. They were a glorious amalgam of fixed width fonts and <blink> tags. With occasional wingdings characters for fun and games and complex <table>/<tr>/<td> tags for really epic layouts. They were l33t, honestly ^_^
But, as time goes on and more and more people use this thing, converging on the one-true-UX feels like a net good thing assuming the fundamentals are right. To some degree the LLM-ization of the Internet is essentially the end game of squashing the personality out of the Internet which bootstrap started.
We’re on the cusp of spoken word being the core UX of computers with a fall back to reading the LLM transcript, neither of which benefits from <blink>
> a compelling reason to use a ubiquitous framework is that the ubiquity means folks intuitively know how to interact with your product
Not that I disagree with you, but I'll also offer a tradeoff.
When people expect to pick up your app intuitively, it can also just mean them using the app absent-mindedly, which can mean them skipping the manual and jumping straight to trying to tie up the support lines. Whereas if your ui asks for a user's full focus up front, yes there are downsides to that but they're also more engaged.
It depends highly on the application. If the application domain is inherently complex and or used in business contexts, then they will have to learn how to use it regardless. Intuitiveness only works for somewhat cookie-cutter applications. Consider Excel: Excel is not intuitive to people who have not used excel. We can make it easier to use, but regardless the user will have to learn the fundamentals of a spreadsheet (and even how the data is stored in memory!) in order to successfully use excel. The reason I say users even have to understand how data is stored in memory is because of types. Dates are not strings, for example.
Homogeneity doesnt need to be the endgame just a pitstop along the way. We should have a universal tool for creating unique things. If everything is unique the cognitive load is high we get lazy and output all converges on shallow stuff that is the same. If the tools are homogenous we learn something once and spend energy on making the diffetences
It seems to me the parent commenter is saying the opposite: looking exactly like each other _is_ the point. It's a form of social signaling, to indicate that a project "belongs" to the in group of high-flying successful AI hype projects.
Note I'm not arguing that this is a good strategy. But given that so many people follow it I imagine it's not as bad as it appears on the surface.
It's a bit of in-group signaling but I think, importantly, also date signaling. A 2026 hype website looks different from a 2020 hype website looks different from a 2010 hype website. Having a generic 2026 hype website look tells visitors that you're either new or update your website's design to follow current trends.
They do the same with cars, where it's even more important and even more explicit. The design language has to change every couple years so that you can tell when somebody is driving a car older than 5 or so years. For example, currently we're doing blobs but with a few sharp features and muted colors. Before that it was more colorful and more metallic paint. Before that, in the 00s, it was pure blobs. Before that it was all sharp edges etc. Now sharp edges are beginning to make a comeback.
That's why I don't think we'll ever have the "one true design language". Fads and trends will continue, repeating themselves to a degree but also changing in new ways.
I think they sort of do, it’s a form of signaling.
It’s the same game we play verbally with slang. Slang word gets made up, people use it so others know they’re in the group that uses the slang, usage spreads until it’s no longer a group indicator. You see it all the time as an age grouping. You can almost guess someone’s age by the slang they use for “good” (cool, lit, bussin, etc).
This is the same. Startups invent a new UI style to separate themselves from the incumbents, incumbents eventually copy the style, cycle repeats.
There are 2 kinds of people- people who understand tech and people who use tech, in the ratio 1:9 (or even lower?). For the 90%+ people who like using fancy tech and feel smart/intelligent, the bling on your landing page is necessary.
I use a Substack site for the conference that I run. The popup and subscribe buttons everywhere used to annoy me...but they work. Went from 0 to almost 1,000 subscribers on an otherwise low traffic site and it's by far the best way to reach people.
Another way to get a lot of traffic is getting the top reply to the top comment on the top hacker news post. Speaking of which... https://github.com/SpyC0der77
In the marketing world this is called revealed preference. This stuff is A/B tested to death. Anyone trying to sell something is best served by watching people's behavior instead of listening to what they say, as the two are often different if not polar opposites.
The perspective marketing world seems toxic. From the perspective of the "consumer", it sure does feel like we are being "ignored", "tricked", or "bamboozled" when our stated preferences are ignored in favor of "revealed preference".
It isn't that we have a "preference" for these things, it is far more likely that a user just doesn't have their guard up 100% of the time, and these psychological manipulations are designed to cut through that.
Sure, these strategies probably net clicks, but they aren't from people who "chose" your product, they are clicks from people who were manipulated into clicking.
I suppose whether you think that is okay depends on your industry and ethics.
Yeah, it is highly toxic. I'd assume that in most cases those "revealed preferences" are specifically engineered, not organic. It's taking advantage of biological reflexes and calling it a true preference.
It's behavioral marketing, vs status/aspirational marketing.
A stated preference isn't necessarily current or situational (I will choose to run instead of watching another 45 minutes of Youtube videos).
A situational preference is often inertia, and behavioral marketing will directly hinder the meta cognitive processes that usually give us the agency to override our default mode choices (John has been on YouTube for the last 20 minutes, what next suggestion is not likely to keep him there?)
Better for you(the seller) vs better for me (the buyer)
Two agents with two different utility functions fighting each other, it's an adversarial relationship/game.
The fight is for your limited attention span.
Clickbaity titles or least informative ones, 20min of rambling for what could've been a 2min video or article, spreading the meat of the info in the later half of the video for better retention instead of the beginning, highly misleading previews at the beggining, etc ... are good for the content producer but not so much for the content viewer that has to sift through it only to reliaze that didn't care about that particular thing.
Not limited to videos, but also things to buy the meat of the technical/practical description of the product get worse and worse each year and the other proxy signals for them too.
Seems like marketing is a lot like military conflict drown the enemy in lot of noise to drop the SNR.
what's that you want to buy a 4k video projector and set a filter for it? here it is for cheaper. Oh, you wanted the actual dots on the wall resolution to be 4k instead of max supported input signal, oops.
You're used to higher price meaning better quality? guess we'll flood that price point with shitier quality progressively until we find your limit
I guess in the social sciences world this is called institutional erosion...
Youtube is a perfectly "unbiased" "democratic" repository, where crazy people shouting conspiracies and prize-winning documentaries have the same thumbnail and half-line of text for you to discover if they are any good.
The funny thing is, the techniques shown here are the ones that were once considered something only advanced front-end developers or publishers could do. Seeing that a former symbol of skill has now become a subject of satire makes me think that what we call 'high-level' ultimately comes from what others can't do. I personally never even thought about how to implement ASCII art animation.
As someone who used to pride myself on being able to make complex graphical designs a reality, it has definitely put me into a little bit of an identity crisis. But ultimately I think it just pushes you to find the things that are still hard for AIs, which in turn continues to differentiate your work from what everyone can now generate.
Feels similar to the move away from realism to impressionism as the camera became available.
If this is the UI you want to make but you recognize that it has become cliche, the best way to do it and keep your hipster dignity is to make fun of everyone who likes it and wants to use it.
Maybe once before but the web animation library has come a really long way over the last 5 years. Another thing to look into if you haven't in a while are container css queries. It makes responsive fluid design quite easier than how it was in 2015.
The web browser APIs are in a great state nowadays.
Agreed. I am impressed by both the satire of this, and the very high-quality implementation. It is so well executed, that it is hard to laugh at the absurdity of the lemmings-like patterns modern AI start-ups have fallen into.
At first I had a good chuckle of “this really encapsulates the tropes, even down to being React” and the more I scrolled through the components, it looks like a very serious library - lots of knobs to turn and consideration for various implementations!
I was going to say that too. Some of these I definitely am guilty of. I have a few dozen that aren't on the list but it's a breath of fresh air to see it so well organized even though, we all know what it is :D fantastic job to the author(s).
The most extreme virtue-signal is to go completely browser-default and have no styling whatsoever. Like lowercasing because your pinky can't be arsed to reach for the shift-key even though you've a billion dollars in series A.
God, that takes me back. MSHTML, the mismatched tags, <font>, table layout, the webmaster that added the Google Analytics snippet before the DOCTYPE tag
That's because phone browsers have the insane braindead default of scaling everything into tiny unreadableness. You have to explicitly say "stupid browser, nobody ever wanted this shit, behave sensibly by including <meta name="viewport" content="width=device-width, initial-scale=1.0">. No idea why this idiotic custom still hasn't been purged from mobile browsers, but I guess it's just a valuable tradition now...
Before mobile browsers arrived, everything was fine and nobody needed meta viewport stuff. That's why this 1997 era page doesn't have it.
They did - their list wasn’t all related to _your_ post, other than to say the site is “perfect” to them, after which they enumerated the reasons including “does not require JavaScript”
I've mostly stopped caring about using using proper capitalization, commas, grammar and spelling in my writing of comments, primarily as a signal that i'm not an llm.
If you turn on HN's "Show Dead" setting, there are tons of LLM-generated comments on stories related to AI. You can see the human(s) behind the LLM trying to fiddle with the style of comment by making them skip proper grammar, capitalization, use or avoid certain phrases, and so on. The biggest tell for LLM content, though, is just the content as a whole: it sounds fake and ungenuine, like it passed through a committee of hostage negotiators to remove the speaker's own attachment/expectations.
They can configure it to use all lowercase letters, skip em-dashes, make grammar mistakes, stop saying "it's not X, it's Y", or whatever, yet the content itself just has a fake quality to it that makes it stand out, which is why those comments still get flagged IMO.
My big gripe with LLMs is the “high verbosity but low signal” style of their writing. Even the new 4.8 Opus writes like that, it’ll spit out a paragraph of verbiage for what could’ve been one sentence. I’m guessing… because we pay by output tokens? $-)
And yet, while on HN we're critical readers and can still see through it, there's many places on the internet where it just wouldn't stand out. I try to avoid them, but they would just blend in to e.g. youtube comments.
Unless the YT comments I've read have been bots since forever.
i mean, i definitely agree and am somehow allergic to seeing llm written text from other humans (you typed a prompt! why not just post it directly? i'd rather have bad spelling and grammar than llm slop). but... while i feel i can detect it pretty reliably in forums like HN, i can't help but think that this is the toupée fallacy[0] at work. of course, all the text that _i_ think is fake is clearly fake after all
I had this conversation the other day. I'm a native German speaker originally, which is why I hand out commas like it's candy and capitalize things unnecessarily. Sometimes I notice these things and leave them in when I write something, since at least it gives you a good indication that a human wrote it... for now.
I stopped doing that long before LLMs were commonplace because I couldn't see a point in it. Like, the entire concept of spelling and grammar is arbitrary anyway. Proper English and spelling of the 20th century is not the same proper English and spelling of the 18th century.
For example, "you" was originally the formal form of the second person pronoun, and thee or thou the informal form. Many writers who try to write midieval period pieces tend to get this wrong though and just use thee or thou as a direct replacement for "you."
And then English spelling and pronunciation is just chaotic anyway.
I won't go out of my way to misspell things and I'll do my best to use the best grammar and spelling I can, but I'm not going to consult an llm or grammarly to make sure it'll get no notes from an English teacher when my only purpose is to comment on HN or write a quick update on slack.
The problem is that omitting capitalization, commas, and so on signals, in addition to "not AI in default settings", but also "I'm part of the San Francisco AI in-crowd and Altman is my spirit animal".
"Countersignaling" (https://en.wikipedia.org/wiki/Countersignaling) might be the better word: "Countersignaling is the behavior in which agents with the highest level of a given property invest less into proving it than individuals with a medium level of the same property."
This is a great one to put in my vocabulary. It also ties into the "vocal minority" thing where people that aren't actually the best people to talk about an issue are the most visible.
In the pages you linked there's not much writing to really get a taste (https://k.nyc responds with an unclosed <div> containing the letter k, come on), but I found some language examples in
“TokenStream – Server-sent events (SSE) were added to the HTML5 spec in 2008 but never used until 2025.”
I remember chunked transfer encoding shipped in 1997. It's been possible since then to readily and easily stream bytes of text or chunks of html the way everyone sees LLMs do today.
I used this to write a web based telnet client in 1997, and later a text moo / chat for the web. In both cases used a frameset so your line to send was at bottom of screen, the incoming lines were server-sent as things happened server side, and scrolled the client as new lines came in.
There were other things you could abuse before that, but less reliable.
Honestly I can just swap these bad boys in and ship in less than a couple hours if it'd be funny enough. I don't think they're bad designs at all, and I don't think every aspect of my business needs to be unique and obsessed over.
IMO this is like judging landscaping companies for all using similar looking shovels.
It's funny how many people here like it. Well it doesn't surprise me since the websites being upvoted here from startups look like this too.
Personally I barf when I come across a website that looks like this and close it immediately. It's about as appealing as stock images. I also immediately think that this is for a SAAS that will be bog-slow, expensive and only integrates with github.
Well, at least the copy on the site reads like satire. I didn't notice it at first, looking at components; but then I started reading the text.
P.S.: The popover description is brilliant:
> The obtrusive newsletter modal every AI startup deploys. Takes over the entire viewport with a blurred backdrop. By design, neither the Escape key nor backdrop clicks close it; the visitor either submits the form inside or clicks the tiny dismissal link at the bottom. Pair with `timer` to auto-open after the visitor has skimmed a few paragraphs.
I get the whole trope thing and maybe I'm just an old man but I still am kinda impressed when Claude sh*ts out this type of UI 100 times faster than I ever could. It might also be that I never could have made UI even of this quality before AI. (˶ˆᗜˆ˵)
I don’t understand why the obnoxious popover didn’t automatically manifest when I scrolled its own doco. Needs more IntersectionObserver. Bonus points if the component props thereof are named like “selfArmTrigger”, I suppose.
It's still better than the sh*t developers produced three years ago.
Some people just like to feel superior by shaming others' work. You can easily tweak the visual output if you want to, but it's good enough for most use cases and better than what developers used to produce.
Actually quite good for a meme library! Unironically considering using some of this, or pulling some inspiration from it at least.
Also, I'm curious as to when the animated gradient text started being a popular thing. I started doing it back in 2021 or so. I think I was inspired by some of Apple's webpages at the time.
I like the concept. It would indeed be good to have a modern component library with AI design tropes as I think the old components libs haven't caught up. But in this particular case I must say, a lot of the components here just look plain ugly.
Not nearly enough animated gradient dropshadow. Check out googles AI Mode button and the same loading button status thing while waiting for responses in AI Mode. Please add it so I don't have to prompt for it - I can't tell if I'm joking.
The author should have AI set up a simple deployment to EC2 and Azure and make an endless series of semantically meaningless AI companies with web sites and submit them everywhere. The web sites should also do this themselves.
The thing about humor is that you don't have to tell people when you don't get a joke, you can just quietly continue to live your life while you wait for your next chance to be temporarily happy.
I get the joke, and I do appreciate it. I shouldn't have been so flippant in my comment, I was more just pushing back on people who disparage others for using ai to create websites.
It's like when a Youtuber's audience complains about how they're constantly asking you to subscribe. The reason it happens is because the statistics say it works.
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