Honey pots, tar pits, bot motels, janky configs, visible telemetry (for example): these slow down adversaries in two ways. 1) They directly slow the adversary down and force them to navigate deliberately. 2) They increase uncertainty in uncomfortable ways, the effectiveness of this depends on how important it is for the adversary to remain undiscovered, not "poke the bear". Together, the effect is more than additive.
In addition to likelihood, attacks have shape. And proper installations can force your adversaries' maneuvers to take a certain shape. I've heard this referred to as terraforming.
If you're going to "do it in the road" (a highly visible bike rack), your lock or chain works much better when it is better / stronger than the herd. If everyone has a chain which is 10x stronger, then a better grinder becomes a cost of doing business. Maybe I'd rather live in a world where I didn't use that bike rack.
In addition to likelihood, attacks have shape. And proper installations can force your adversaries' maneuvers to take a certain shape. I've heard this referred to as terraforming.
If you're going to "do it in the road" (a highly visible bike rack), your lock or chain works much better when it is better / stronger than the herd. If everyone has a chain which is 10x stronger, then a better grinder becomes a cost of doing business. Maybe I'd rather live in a world where I didn't use that bike rack.