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No. First mover advantage is just that strong. How are the competitors to whatsapp or facebook doing? At best you have something like tiktok, which might be technically "social" media but is a totally different segment. You don't catch up with old high school buddies on tiktok, for instance.


- Facebook was not first. Before it was friendster and myspace.

- Tiktok was not first. Before it was vine and youtube.

- Google was not first. Before it was yahoo and altavista.

Plenty of todays big companies were not the first in their area.


All of the examples you gave, the challengers had some revolutionary idea/improvement on top. Tiktok had its recommendation algorithm and short videos. Google had pagerank. That's also the reason why whatsapp hasn't been supplanted. There's no room for innovation (or nobody bothered trying). The same is true for digital distribution. Every steam competitor is basically "steam but [publisher]" or in epic's case, "steam but with steam games".


That's what the person who started this comment chain said, though. Every Steam competitor has been "does the same thing as Steam, but worse" so why would anyone switch over?


There is some argument to be made that the cost benefit analysis for your average user doesn't make sense unless the platform is a significant improvement over steam. Having two fragmented systems is a huge inconvenience to users now almost to the point that I will outright refuse to play games that are not on Steam.

And for companies that shoehorn really bad launchers as an extra layer on steam like EA, you are doing the work of the devil himself


Some extremely popular games, like all the Hoyoverse stuff (Genshin/ZZZ/etc) or most of Blizzard's games, have their own launchers and aren't on Steam. So gamers are certainly willing to use non-Steam platforms and launchers if there's a reason.


That didn't stop overwatch 2 from eventually making its way over to Steam. They also have the best integration, once your steam account is linked to your Battle.NET account you don't have to even think about the launcher


That's not the same as "terrible" though? Signal is basically "whatsapp but not facebook", but you wouldn't say it's "terrible". Same with lyft (which came after uber), or ubereats (which came after many food delivery startups).


Right but if there were a better platform than Steam for buying games it'd win out in the marketplace. It's not like anyone is locked into Steam really.

Every online gaming platform other than Steam and GOG sucks. And in fact GOG competes very well with Steam precisely because it offers something Steam doesn't, which is DRM-free games. Steam didn't just beat the Epic Games Store and Origin and Games For Windows Live because it came first, it's just a better platform and the others offer nothing outside of exclusives which they paid for.


Lets not forget Ubisofts uPlay which was absolutely shambolic. Blizzard's / Activision launcher was alright though. It did the job but no where to the likes of Steam which is really feature rich.


> Blizzard's / Activision launcher was alright though.

I'd personally say it was better as a launcher. Launching Steam itself takes relatively long and when its just in the background its just there idling with ~400Mb of RAM (specifically its WebHelper), which aren't a problem with Battle.net since it idles at 170MB or you can just close it since it launches way faster.




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