Wait, so he's refusing to put Minecraft in the Windows Store because it's "less open" than Windows 7? Didn't his company rewrite Minecraft so that he could sell it on iOS?
He's not refusing to put on the store. He's refusing to go through a charade of "certification" to assist MS to put it on the store - essentially to assist them in closing down their open platform by getting all the popular titles into the closed ecosystem. If MS will open up the store put it there without certification then I suspect he's fine with it.
While it would certainly have been more consistent to withhold the iOS port, there was no equally good open alternative on that platform, so it would have been a fairly futile gesture. On Win8, having independent games continue to thrive and ignore the Metro store will make a tangible difference to Microsoft's ability to shut down legacy apps in the future. So I can sympathise with why he would treat these situations differently.
I find your argument specious at best. If we're talking the Metro store, Windows RT tablet users(eg. the Surface RT users) will be unable to run the game simply because they're ARM machines like the iPad on which the game runs on.
It's funny that he has no problem going through the certification for the "Post-PC" iOS app store which is supposedly killing the PC and going to sell more than PCs in the near future. But suddenly he has a problem with Windows 8 and Windows RT. There is a disconnect here.
> If MS will open up the store put it there without certification then I suspect he's fine with it.
Sorry, but is this a joke? Every malware, spyware, virus, grayware, toolbar, Bonzi Buddy clones will end up in the store.
Not really. iOS was locked down well before Oracle had Java running on ARM, so getting java on ios wasn't a particularly reasonable goal. Getting Java on win8 arm is a reasonable goal.