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> The simulation framing tends to draw deterministic connotations.

I bristle at this because there is obviously a massive amount of probabilistic programming methodology and stochastic simulation techniques out there, but at the end of the day in terms of connotation you are probably correct…



I think there's a case to be made that, if the simulation hypothesis is correct, we are god's dice[1]. We exist as agents to introduce randomness in the form of free will or enough chaos to ensure non-determinism, at least from the perspective of whatever force built this place.

[1] https://mattasher.substack.com/p/btf-6-gods-dice


Sounds like anthropocentric bias. If you can implement a true RNG for some things, why not for all things?




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