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> I'm not going to encourage developers to drop them if they truly think it's needed.

When I've only got an hour or two to game and my gaming friends can only get everyone together once a week, it's crushing to have a good game ruined by cheaters.

Hopefully gamedevs can work with people like you to fix bugs. However, leaving anti-cheat out of multiplayer games is a complete non-starter in today's environment. Even if anti-cheat only slows the cheat devs down and turns into a game of whack-a-mole with cheats, it's still preferable to having every game get crushed by cheaters every time you play.



Don't get me wrong I understand the sentiment there. I'm sadly locked out of most of those games from the get go being on linux though. Most of the games that give me trouble aren't online games to begin with. Most online games we do have good contact with the developers since they're typically actively working on the game.




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