Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

And an exceptionally well written documentation, too! One of the first big-ish projects of mine was a raytracer I wrote in C with SDL.


Got a link to that raytracer?


It would be like a regular raytracer, but instead of writing pixels to a file, you write them to your buffer/texture.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: