Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Agreed; i would claim: If video chats/conferencing are XX% (95%) of a real-life conversation and a "metaverse" product can bring that up to XX%+N% (99%) then people will pay for it. If the cost is right it'll become mainstream. If the cost is too high it'll probably be a business or niche tool. Once that tech exists other products will become possible too.

I don't personally see what's controversial with that claim and bet. Separately one can argue if the current tech is anywhere near good enough to achieve the N% gains but the common thread of VR/AR/metaverse as being a useless product forever is a textbook example of missing the forest through the trees.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: