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What a delight. Nice work.

At one point in time I had a fascination with hexagonal grids. I made little library for drawing them on the html canvas, and then made clones of a few hex based games, worked on various “game of life” variants in hex land. I also wrote about a hex based spreadsheet concept and a few other people got quite into the idea.

I tinkered with other grid systems and tiling systems, too — there are some fascinating irregular five sided systems etc.

At the start of that exploration I think some part of my head held that the square co-ordinate systems were “basic” … beneath me … too simple. But what I kept coming back to was a realisation that the square grid wasn’t just easier to program in, it was better, it was just the most “correct” way to pack the plane, in some indescribblable way, when working in 2 dimensions.

If you’re tired of square grids, you’re tired of 2D life.



> If you’re tired of square grids, you’re tired of 2D life.

Lovely use of this famous aphorism.




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