That’s because it was Byte magazine. If you were reading High Frontiers (1984), which became Reality Hackers (1988) and finally Mondo 2000 (1989), you would have thought otherwise. I used to buy them at Tower Records throughout California primarily to read about what the internet was to become. By 1990, Mondo 2000 foresaw and had a fairly complete vision of the nascent internet. A lot of the artists involved went on to produce independent works that promoted these ideas. Around 1992-93, I saw a theatrical production in SF that simulated and modeled the entirety of what life was going to be like and how it would work in a connected world. These are very old ideas (E.M Forster, 1909; Vannevar Bush, 1945; Marshall McLuhan, 1964) and many people were aware of and working towards manifesting them in reality.
That’s because it was Byte magazine. If you were reading High Frontiers (1984), which became Reality Hackers (1988) and finally Mondo 2000 (1989), you would have thought otherwise. I used to buy them at Tower Records throughout California primarily to read about what the internet was to become. By 1990, Mondo 2000 foresaw and had a fairly complete vision of the nascent internet. A lot of the artists involved went on to produce independent works that promoted these ideas. Around 1992-93, I saw a theatrical production in SF that simulated and modeled the entirety of what life was going to be like and how it would work in a connected world. These are very old ideas (E.M Forster, 1909; Vannevar Bush, 1945; Marshall McLuhan, 1964) and many people were aware of and working towards manifesting them in reality.