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I think that Microsoft will be find themselves forced to support WebGL.

Why?

Games.

WebGL is really impressive technology. The combination of a widely-deployed widely-used language (Javascipt) with high performance graphics (WebGL) make for a surprisingly capable platform for cross-platform game development. Once WebGL arrives on mobile and a full screen gets added on the desktop, I think it will become very, very popular.

Of course, the graphics capabilities aren't ask good as full-power OpenGL or Direct3D, but they're plenty good enough for a lot of applications.

This is why I think that Microsoft will be forced to support it: they'll have a hard time convincing the public to buy into Microsoft's platform if the public can't play their favourite games on it.

In the meantime, Chrome Frame provides WebGL inside Internet Explorer and you don't even need admin rights to install it :-)



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