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Started making simple games in college, later started making simple apps and games. Figured out ways to monetize them later. Most of the money comes from a small niche users for app / small number of regular players for games. So basically I build stuff for fun and later pivoted a bit to monetize them, like adding extra features or selling ad space.


Very interesting! If you're willing to share, I'm hoping you can elaborate a bit more. Do you make apps/games that you want? Or do you target specific genres? How do you choose?




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