It isn't the 80's anymore. People often have more than a single window visible on the screen. Refocusing to that window before hitting the menu is a waste of time, and especially aggravating and confusing if you forget.
But again, my main gripe is simply that, right or wrong, having the broad functionality of the window embedded in the window is what people are used to, and what a designer will have in his mind when putting it together, and old habits die hard.
I suspect that if you were to conduct that same experiment with current and prospective users of Unity, you would not get the same results
But again, my main gripe is simply that, right or wrong, having the broad functionality of the window embedded in the window is what people are used to, and what a designer will have in his mind when putting it together, and old habits die hard.
I suspect that if you were to conduct that same experiment with current and prospective users of Unity, you would not get the same results