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nitrogen
on Oct 14, 2021
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Apple Joins Blender Development Fund
Apple could just use the vendor-provided OpenGL (AIUI most of the code is common between Windows and Linux for the major vendors), which e.g. for nvidia still happily supports everything from 1.0 to the present.
my123
on Oct 14, 2021
[–]
> Apple could just use the vendor-provided OpenGL
They are their own GPU vendor nowadays.
mrpippy
on Oct 14, 2021
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On Apple GPUs (including M1 Macs), an OpenGL->Metal layer is used.
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