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> isn't using lua a problem because of it's memory management causing GC stalls?

Perhaps even more important is the increased memory use due to Lua. Some devices have very little memory to begin with.



While others, like the ESP32, are much better than the PCs our computer school club had to play Defender of the Crown.

Yet MS-DOS had plenty of programming languages to chose from, when we weren't coding games or demoscene stuff.




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