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> due to Valve's internal structure (or lack thereof) there really isn't any incentive for anyone to fix them

This seems to be a common theme with problems at Valve.



This seems common in the industry at large. At my job it's impossible to fix an issue unless someone specifically puts in a ticket for it. I look at all the bugs in the code taunting me. Little landmines either nobody has stepped on yet or was too lazy to write a ticket for. Some tickets languish for years in the tracking system we use until the almighty scrum master doles it out. I am in hell.


At my previous client, the scrum master didn't decide 100% of the work, we could pick a small percentage of technical items to work on.


The scrum master decides the work? Why has agile become such a mess?


It’s been a while, I actually forgot a bit about the process, and I got it mixed up. Point being: tasks without a clear business driver were regularly brought into the sprint by devs.


Other people choose their own tasks off the backlog. I chose my own and got a talking to. :)

Our lead says that all work must come from the scrum master but in practice it is selectively enforced.




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