It was fairly straightforward to get the .love running on macOS. I grabbed Nuklear[1] and LÖVE-Nuklear[2], built [2] on macOS (had to point at Nuklear's header), dropped the .so in your /bin, a one-line edit to main.lua, repackaged, et voila!
Check my profile and drop me a line if you'd like.
macOS is a PITA, maybe with MetalVK or ANGLE there could be less pain; but OpenGL is in a sad state on macOS ever since they started becoming territorial about GPU APIs.