Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

What software suites are these companies using? I know some of these huge companies have their own in-house stuff but are the big commercial modelling products supporting linux now? I wasn't aware there were really options aside from blender. Also kind of surprises me that artists would be happy on a platform where you can't fire up Photoshop to muck around with a texture map.


Houdini, Maya, Nuke -- all the really big names are on Linux and have been there for a decade or more.


I've heard Pixar uses RenderMan extensively, which I think uses Linux as its primary platform.


Pixar develops and sells RenderMan. The engine itself support Linux as the primary use case, but also Windows and macOS. They all support the same feature-set with the exception of Optix on macOS.


Back when I was doing a lot of 3D and other work that required Photoshop, I used a VM in Linux to make that work. This was back in 2008-2009 though, so I'm not sure if others do that anymore or just use a different PC, other software, etc.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: