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It might seem inventive, but in this scope/size intuition is often wrong. Same with all large or long-term things in general; humans are notoriously bad at those.

Take this specific case; stay the reactor's systems fail (all of them including the quadruple redundancies), those jobs and energy generators are kind-of irrelevant if you are dead...



I'm sure the reactor enables a lot of jobs far enough away that they'd be safe if it explodes or whatever


In that case, why not make many exploding reactors, jobs for everyone! /s

You do see what the point is, right?




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