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Silicon Zeroes (pleasingfungus.com)
70 points by jonnybgood on Sept 23, 2017 | hide | past | favorite | 15 comments


I think there's a lot of audience for this kind of game on Linux but there's only one launch. I would have bought it straight away.

The dev said they would look into it, but I probably wouldn't notice or remember to look in the future.


It's out on Linux now :)


Sorry for the disappointment!

I am told that the game works fine under Wine, fwiw; otherwise, I'd suggest checking back in a few weeks! Set a calendar event :P


Agreed. Neat-looking, and reminiscent of the Zachtronics stuff I have, but I'm not in Windows that often.


Steam wishlist? ;)


I did wishlist it but steam won't remind me when it's available on Linux (and the wishlist doesn't show, I think). Maybe I get a reminder in a year that the game is on sale.


I've been playing this a bit. It's fun but the game eventually takes a difficulty nosedive when they introduce clockspeeds, each module running at different speeds, and 3 different types of null at the same time that are used differently between modules.

I also think that some of the visual programming languages should take some hints from these devs. I haven't seen one work as nicely as this and I've tried/worked/watched a handful of them in reality (PLC programming, and teaching kids).


Thanks for buying the game, and for the kind words!

I'm not sure what you mean by 'three types of null', though. '-' is null, '?' is NaN (which is kind of similar), and...?


I was counting '-', '?', '-?', and '??'. which would be four I guess. But they tossed me off kilter on Saturday trying to figure out what they mean (and I haven't gotten back to looking at it again yet, though will eventually).


I guess hazard (? that stabilizes) could be considered a kind of null too, even if it's more of a sign that you need to increase your clock cycle (or pipeline harder), than a sign of a logic error.


Can't recommend Manufactoria enough. It's from the same author.


I honestly looked because of the other comments here. I'm definitely grabbing this.

Great idea


Wow! Congrats!

Nice flattering comment from SpaceChem/TIS-100 author!


No mobile apps ?? I was ready to buy it on my ipad...


I'd like to do a mobile port at some point, but it'd require a complete redesign of the UI, so that's way out in the future.




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