I really liked the piece about building a $10B startup in Africa—it was inspiring.
By the way, the whole article feels written in a very calm, measured tone.
I mean, I wrote bots to play MMORPGs when I was a teen/kid, but really, what's the point? Aren't games there to be enjoyed by things that can have experiences?
Maybe I interpreted it differently, but playing an RPG where every NPC is essentially its own agent/AI with its own context would be very interesting. In most RPGs, NPCs are very static.
Milvus is following the playbook that they've been following for years- integrate with and boost any framework or product that they can to maintain the appearance of a use-case.
openagents aims to build agent networks with "open" ecosystems, many agent systems these days are centered around workflows, but workflow is possible when you already know what kinds of agents will be there in your team. But when you allow any agent to join/leave a network, the workflow concept breaks, so this project helps developers to build a ecosystem for open collaboration.
Thanks, but do you realize that you explained it to me using agent systems and ecosystems and open collaboration but i still don't know what it does for the user?
Can it book flights for me?
Is it supposed to be some kind of autonomous intelligent bot that does "stuff" for me? What stuff? From the sibling comments it sounds like "we" are putting LLMs together and hope that something emerges? What?
Ultimately, i ask what openagents.org does for me as a user.