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That's a great piece of advice. Puts it across really well the emotional connectedness of a founder with his Startup.


That's a nice app you have come up with. I like it. Here are some suggestions to create a better experience:

1. Use of arrow keys to navigate between the quotes will deliver a much better experience to the users. 2. Providing the users with a filter to browse books by different categories, authors etc. will prove to be a better discovery platform. 3. Use AJAX to load the quotes instead of reloading the page every-time.


Double ditto to all of these points. Also, it might be nice as a feed rather than one static quote with left/right buttons


Ditto to #1 and #3.


Entry(or Discovery) of a player into the market essentially validates your concept and is a proof that their is a demand for your product in the market. Nothing around is perfect and there is always room for improvement ;)

A Competitive Density Matrix(http://www.khaitan.org/blog/2010/10/competitive-density-matr...) to size up your product against competitors will help.


People with a college education are definitely rewarded.

The cultural problem is not that education is not valued, it is more on the lines of that education is often (most of the times) equated to "formal education."


Would be better to have the pop-over on 'onHover' instead of 'onClick'. Ability to turn on/off certain feeds would be good too.

I was working on a similar treemap visualization for the links of my twitter feed though I ended up abandoning the project.


Definitely agree on turning off some of the feeds. Regarding hover vs. click, that was a decision primarily made because of tablets. I usually visit the site on my iPad and hover doesn't make sense in that context.


Really? Collaborative porn viewing sounds creepy!


I've only seen/heard of setups where the performer is pushing video. Some throw the group of viewers into a shared chat channel, some don't. But, yeah, there it is.

It's not my cup of tea, but they seem pretty popular, profitable and disruptive.


> For Node.js, I found some talks/presentations from its creator that really hit this spot.

Mind sharing the specific ones which worked for you?

> I still haven't found anything like that for Git.

I shared a nice conceptual tutorial about git in a reply in another comment of the same thread. Here it is, http://news.ycombinator.com/item?id=4200426


Sure. Sorry for not linking to any in the first place.

Here it is http://youtu.be/M-sc73Y-zQA. He got cocky later on, so I don't like very much his presentations of a later date. In this one, he's pretty nervous on occasions. It's cute. :)

I just glanced at the git tutorial provided - it seems it is up my alley. Will check it out later on.


I can empathize, been in a similar situation myself. Most of the git tutorials out there have a problem that they don't explain much of the 'why' and just tell about the 'how'. They are telling mostly about commands and not about the concepts behind it.

Some guy at Harvard wrote a great tutorial[1] on understanding git conceptually. It has been on of the best git tutorials I have read myself.

[1] Understand Git Conceptually - http://www.eecs.harvard.edu/~cduan/technical/git/


> I believe that the top trait in A players is the same as in the top founders, which is determination [1].

Another important trait in the A players is that they are good procrastinators. Or as pg says it, they procrastinate to do "something more important."


> This also makes me ask, is the only way to radically change UI to come up with a completely new from scratch paradigm, and if so, is this why we have metro?

Surely, quite a lot of time a design can be tweaked in its current version to make some great changes which drastically improve upon the usability. But on the contrary I think that Windows has reached a stage where some minor tweaks in its current incarnation won't make a lot of difference. It can only be optimized not radically improved until it is completely though from bottom up.

You might like to read about the concept of "Local Maximum"[1] on 52 weeks of UX. Here's a excerpt from the post.

Do you ever feel that your design has become stale and that despite your making lots of little changes to it over time without any big overhaul there is just no way to drastically improve it? If so you’ve probably hit what Andrew Chen calls the “Local Maximum”.

[1]http://52weeksofux.com/post/694598769/the-local-maximum


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