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Hi! I'm Steve the C++ dev manager in Visual Studio. No, VS for Mac does not currently have C++ support but thanks for the feedback.

One thing you could do is register your opinion here: https://visualstudio.uservoice.com/forums/563332-visual-stud...


Hey Steve, the website definitely makes it seem like it does. You should send a message to whoever manages that.

See: http://imgur.com/a/exQvj


see replies elsewhere. We demo'd C99 support via Clang / C2 on stage at CppCon.


we made a bunch of improvements to build throughput especially for incremental builds. many improvements to our handling of template code as well. -- steve, vc dev mgr


we are targeting C99 via the new Clang / C2 hybrid compiler. We demoed it on stage at CppCon this week.


Well, I guess I stand corrected!

Microsoft keeps surprising me lately!


correct.


Hi Chandler! it's probably worth mentioning that we will be also opening up our lldb-mi based debug engine which will allow you to debug any lldb target from Visual Studio. And we'll continue to contribute back improvements to lldb-mi. Thanks, Steve Carroll, VC Dev Mgr


Hi DannyBee, sorry if we didn't get the message out clearly. Jim Radigan gives a deeper technical explanation in the build talk he did yesterday. http://channel9.msdn.com/events/Build/2015/3-610 It's translating LLVM IR to C2 IR. We know that the Clang/LLVM community is hard at work on implementing the MS-ABI and we've reached out to a few developers working on ABI stuff as well as symbols support. We intend to engage with that community more openly now that we've announced but of course shipping the code will be our top priority. One important contribution of the Clang/C2 approach is that we will have full native VS debugger support. This is just the first step in a longer journey. Thanks, Steve, VC Dev Mgr


Hello! Is there any chance that this would work with other language front-ends that generate LLVM IR?


see Jim Radigan's build talk on compiling Objective-C for windows for more info on this :)


We are announcing that we will ship a hybrid compiler that combines the clang frontend with the c2 existing backend. We will fully support that for building portable code within Visual Studio for Windows. We definitely don't want to take credit for the clang community's work. We have a ton of respect for those developers. We intend to make contributions back to the community and we've started to reach out to some of the relevant parties. Thanks, Steve, VC Dev Mgr


http://clang.llvm.org/docs/MSVCCompatibility.html says minimal. Note that this is about cross-plat conformant c++ code. SEH is windows specific.


That document is out of date. SEH works OK for 64-bit X86, 32-bit X86 is ongoing. Catching C++ exceptions has been implemented for 64-bit X86 but isn't ready for prime time.


correct, this will use MS libraries. If you watch Jim Radigan's Build talk (he owns C2), he talks a little bit about how the ABI is really a part of the platform and it might clarify some of this. http://channel9.msdn.com/Events/Build/2015/3-714 about 23 minutes in. Thanks, Steve (vc dev mgr)


Clang was already planning on using MS libraries/headers.

IE this is literally not different from what was already being done, without MS :)


yes, we are well aware that clang and llvm is working on targeting windows. this is clang+c2 which we will fully support.


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