I think it's akin to self driving cars prioritizing nornal roads rather than implementing new infrastructure. Tricky, but if you get it right the whole world opens up, since you don't depend on others to adapt your system.
This is super cool! Ran into an issue though, the first time it boots perfectly, after the first refresh it loads for a bit (downloads the image again instead of from cache) and then a cachebuster URL is added and loading starts over, without ever finishing. Ideally it would just load from cache on refresh.
with smaller battery-powered electronics, you typically want to sleep for as long as possible, and only wake to check if anything new has happened as quickly as possible before going back to sleep, the longer this duty cycle is acceptable for, the more battery life you'll get
Cool, similar to helicopters which can also control direction indepentendent of thrust, which leads to RC helicopters being able to pull of crazy, physics-defying moves like here: https://www.youtube.com/watch?v=QSiwyoQldfo
That's the worst lawnmower I've ever seen. It didn't even cut the grass as much as it just bothered the blades of grass. 0 out of 5 stars. What's that? It's not a mower. Oh, well then, that thing is cool as hell, but not as cool as the pilot that looks like he's just casually standing there.
That is bizarre and amazing. I have never seen any kind of aircraft that resembled a dragonfly as much as that.
The maneuvers are so extreme and come so fast that I would not have been able to say for certain that this wasn't just a very nasty crash in progress. But they were, in fact, completely controlled and intentional.
Acro RC helis are an amazing sight, but it’s not really related to the article. They’re just rotors that can reverse their thrust entirely by changing the pitch angle below zero (i.e. lower than regular helicopters can). Many prop planes use that for braking
I have found them to work quite well for frontend (most recently on https://changeword.org), although it sometimes gets stuff wrong. Overall, LLMs have definitely improved my frontend designs, it's much better than me at wrangling CSS. Two things that have helped me:
2) If I don't like something, I will copy paste a screenshot and then ask it to change things in a specific way. I think the screenshot helps it calibrate how to adjust stuff, as it usually can't "see" the results of the UI changes.
My previous games have all been exclusively in English, but this one also has Spanish, French, German, Dutch and Swedish. It's a take on the classic word ladder game, with golf scoring mechanics.
Still needs a bit of fine-tuning for the word lists and puzzle generation, but I think it's already pretty playable. :)
In https://squareword.org (2D variant) I was also running into this problem. It's a bit different though, since I need to find valid 5x5 squares, with 5 words down and 5 across. Surprisingly, there is quite a limited number of such squares.
Ive been able to solve it by slowly injecting more challenging words over time, which has the side effect of also introducing a difficulty gradient. Players seem happy so far :)
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