I've already got more interesting, informative books on my to-read list than I'm going to have time to finish in my lifetime, so I think I'll be fine without youtube.
> While we still require creators to manually disclose when they use realistic AI
Require? Your barely expected to do anything to upload a video to YouTube and I’m pretty sure any AI disclosures are hidden in an optional accordion dialog.
Microsoft/Xbox is in the process of losing the living room permanently in the next gen if you ask me.
I don't know what they could do spanner tossing wise to really screw w/ Linux gaming at this point that wouldn't just drive more frustrated customers off their platform.
Their strategy WAS GamePass - get a bunch of users accumulating huge collections of inexpensive-but-high-value games, paid for via a subscription (rented), that are only playable on Windows (enforced via Microsoft's own software and an account login). Use loss aversion to prevent the users from letting their subscriptions lapse.
They made a tactical mistake by trying to directly monetize the GamePass subscription instead of having it remain a purposefully-underpriced vendor lock-in mechanism. Whoops.
Are they playing on Xboxes? Because that is Microsoft's living room product, and the part of the business that is struggling right now.
To give you an idea of how bad it is, they slowed console manufacturing to a trickle last year to try and juice their profit margins, and are now stuck in a situation where they can't spin manufacturing back up to cash in on the inevitable rush of demand for hardware when Grand Theft Auto comes out this fall.
That might make room for Apple to finally try. The AppleTV is already in a similar tier to modern consoles, as far as specs and benchmarks go. Most of what's missing is a first-party controller and a marketing push. Disk space is tight, too, I guess. Still, they're most of the way to having a horse in the race, if they want to.
I reckon a successful launch of the Steam box (or whatever they're calling it) with its enormous library could develop into something that really challenges what's left of Microsoft's piece of the console market (and threaten Sony a little, for that matter) though it's looking like the memory shortage is gonna kneecap that by forcing the price too high. Bad timing.
>The AppleTV is already in a similar tier to modern consoles, as far as specs and benchmarks go
What benchmarks are you talking about? CPU-wise the A15 Bionic just barely beats the Ryzen 3700X in single-core and gets absolutely destroyed in multi-core (Geekbench). As for the GPU, the Radeon RX 7600 (closest thing I can find to a "modern console") does >10x the TFLOPS in FP32.
The only reason why they look like they're "in a similar tier" in ported games is because the A15 Bionic is usually tested on 5-6" screens that can be upscaled from 360p without any measurable loss in visual quality, with a massive downgrade in model and texture quality for the same reason. The only modern console the Apple TV "may be" similar to is the Switch 1
That’s… the game console market. Even the NES in the ‘80s tried to lock out unauthorized (by Nintendo) software. When the screen flashes over and over on boot, that’s the lockout chip not seeing what it expects (due to a poor connection, usually, if it’s a cartridge that should work). Though I hear the latest Xbox is notably more open than the norm, and of course a living-room PC from Valve would buck that trend entirely.
Apple is fundamentally incompatible with "serious" gaming. Games are largely not regular software platforms which receive endless updates and maintenance. Every few years Apple makes a breaking change and expects every app to update or break, which is fine for Photoshop and electron apps, but most games just end up unplayable. This happened when Apple killed 32 bit support and tons of games that used to work on Mac never worked again.
It doesn't seem like a market they have any interest in. The real money is in mobile slop games with micro transactions.
I use Steam Link on my AppleTV which lets me play games on my PC. It works great as long as the game works well with a PS5 controller (and lots of them do).
Lock future game developers in to a corner forcing them only to produce compatible for WSL, Windows for Linux releases. Restricting the license of use on GNU/Linux.
That's not true. It's actually spiraling the other direction now. Consoles just don't have the value proposition they used to have. You can buy a general purpose PC for the same price as a console that has better performance and also allows you to do your taxes.
I know. But iGPUs aren't there yet, and once you add a discrete GPU it becomes a lot more expensive. You can get a PS5 digital at GameStop for $400 new right now. A decent similar GPU like a Arc 580 or Radeon RX 7600 or 6600 is going to be $200-$300 new, leaving you $200 for a case, CPU, RAM and power supply.
wow that's interesting. Where is the gaming share moving, if not pc and consoles? I guess hand-held devices (do those not count as consoles?) and phones?
Mobile is the 900 pound gorilla in the games space through sheer volume, but it really depends on what you're measuring. Revenue per user is console > PC > mobile, but total gaming revenue is more like mobile > console > PC.
But here we're putting Candy Crush in the same category as GTA V, so I'm not sure we're really comparing apples to apples.
In a town of 12K people I'd say it's incredibly unlikely. Most of if not all the labor to build it will be flown in, most of the labor to staff it will be moved in.
And once it's built it's not like a Walmart or something where you need enough staff to police the crowds...there are not crowds. There's some rack and stack needs, and some ongoing cabling needs generally,and some other stuff, but they are staffed as lightly as humanly possible.
I suppose w/ all the out of town labor to build it there will be more waitress and hotel cleaning jobs for a while...a town or over...where they can actually house the labor.
Oh, and they are getting an Olive Garden...which will probably employ more local labor.
Festus isn’t small because it’s in the middle of nowhere. It’s right there with Arnold, Barnhart, Crystal City, and other far south suburbs of St. Louis. The metro area can build it. It’s not like Boeing brings in remote labor from around the country every time they build an F-15.
Chrome is generally a bit faster and in some JavaScript scenarios a lot faster. But that’s generally a trade off I’m will to make because it’s also spying on you more…
I only fire up chrome is Firefox can’t handle the page for some edge case reason.
The efforts to make Windows a storefront and user data harvester over an OS will never be suspended, at least not under this CEO.
Nice to see them finally admitting user needs might be important to some level, but the way MS operates historically is that no bad idea ever dies, at best they get delayed and then shoehorned in with less fanfare at a later date.
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