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I would call it self-occluding.


Acetone really don't work well for PLA. You need tetrahydrofuran to smooth PLA in the same way that acetone smooths ABS.


Pâte de verre is typically rougher than kilncasting from a larger billet, because you're fusing glass granules without fully melting them together. So you could get a smoother surface just by adjusting the peak kiln temperature.

But yea, certainly you could add a leather wrap underneath.


Hi! Did we meet during that Pilchuck session? I wonder if I remember you.

Either way, feel free to send me an email ping if you like, I'm always looking for folks to share knowledge with.

amosdudley@gmail.com


SLS parts aren't substantially weaker in the Z direction like your typical FDM parts are.


Cool! I love it.


There's a more detailed tutorial on how to use physics to do 3D part packing here:

http://amosdudley.com/weblog/Stochastic-Part-Packing


Both. All in one print!


I've made the source files are available for people to experiment with: it's not a perfect process yet, and I think with some crowdsourced effort it could get a lot more refined. The application would be coloring any 3D print that has a diffuse color/UV map: figurines, product prototypes, that kinda thing.


The camera has a micro 4/3 mount at the moment. The tricky part is that the flange focal distance on the SLO is not to Micro 4/3 spec (or any standard spec), because of the fairly large depth needed for the printed shutter.

It would be very easy to make a lens mount for commercial glass if lens had a larger FFD than the SLO, which is ~41mm.

https://en.wikipedia.org/wiki/Flange_focal_distance


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