The relationship between People and Sites you're describing isn't as one-sided as you think.
A website wants visitors as much as a visitor wants to see the content of the website. If a website exists but doesn't get read, what is the point of it?
Personally, I would take readers using adblockers over no readers at all, the same way I'd want people reading a newsletter even if I had to print and pay for it myself.
I think the argument here is that cheating in runescape DOES meet the first requirement
MMOs, especially runescape are inherently multiplayer experiences and cheating in them hurts the game community. Your examples are all from games that are single player (though with multiplayer options, Diablo and Minecraft in particular)
Out of curiousity, is it nonsense because you're a scrum master feeling threatened, or nonsense because automating rituals like those seen in SCRUM makes them less about communication and more about just doing the ritual itself?
It is nonsense because it's just nonsense finding a bot "funny" and the team requesting it otherwise they'd be sad. It's totally nonsense if not just marketing
In particular: "Please respond to the strongest plausible interpretation of what someone says, not a weaker one that's easier to criticize. Assume good faith."
A website wants visitors as much as a visitor wants to see the content of the website. If a website exists but doesn't get read, what is the point of it?
Personally, I would take readers using adblockers over no readers at all, the same way I'd want people reading a newsletter even if I had to print and pay for it myself.
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