Fair point. But I bet you have earned quite a good experience from building that app. And it was an idea that could be profitable. It's never 100% guaranty.
I learned a lot, but quite a bit that made me cynical.
Marketing is very important, but I'll never have a marketing budget big enough to compete. With that thought, odds aren't much better than the lottery.
Next time I won't do advert based mobile games, that's for sure.
Exactly, that was the takeout from this discussion.
I'm going to make functionality to assign a rate for each website, a positive or negative one. Even rates for different parts of the website. Also, a potentially useful feature is to make a cap, like the first 30 min per day does not count.
I have started doing this app last Friday and it's driven by the community feedback.