| 1. | | End of the Machinery Game Engine |
| 209 points by eigenbom on Aug 1, 2022 | past | 93 comments |
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| 2. | | How to take 7 years to ship a beta (medium.com/eigenbom) |
| 3 points by eigenbom on July 14, 2018 | past |
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| 3. | | Show HN: Change my Twitter avatar (bp.io) |
| 2 points by eigenbom on March 2, 2018 | past |
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| 4. | | I'm a dad |
| 11 points by eigenbom on April 9, 2017 | past | 9 comments |
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| 5. | | A collection of gamedev articles for NotGDC (eigenbom.github.io) |
| 4 points by eigenbom on March 4, 2017 | past |
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| 6. | | Dynamic vs. Static Procedural Generation #NotGDC (medium.com/eigenbom) |
| 1 point by eigenbom on Feb 26, 2017 | past |
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| 7. | | Ask HN: What are some poorly written but very successful open source software? |
| 35 points by eigenbom on Feb 11, 2017 | past | 32 comments |
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| 8. | | Procedurally-generated Mario game in space, made in 72 hours (asmb.itch.io) |
| 2 points by eigenbom on Aug 30, 2016 | past |
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| 9. | | Moonman: Save file serialisation (moonman.io) |
| 2 points by eigenbom on June 12, 2016 | past |
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| 10. | | Random wikipedia science article (gist.github.com) |
| 1 point by eigenbom on Dec 28, 2015 | past |
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| 11. | | Coxeter–Dynkin diagram (wikipedia.org) |
| 2 points by eigenbom on Dec 27, 2015 | past |
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| 12. | | National Novel Generation Month 2015 (github.com/dariusk) |
| 1 point by eigenbom on Oct 31, 2015 | past |
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| 13. | | A game whose source code fits in one tweet (github.com/omnus) |
| 162 points by eigenbom on June 30, 2015 | past | 53 comments |
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| 14. | | 365 days of pixel art (medium.com/eigenbom) |
| 109 points by eigenbom on June 25, 2015 | past | 34 comments |
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| 15. | | 3.5 years of open development for a procedurally-generated adventure game (tigsource.com) |
| 15 points by eigenbom on Feb 12, 2015 | past | 4 comments |
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| 16. | | Moonman: 3 Years of Solo Gamedev and 2 Left to Go |
| 13 points by eigenbom on Feb 6, 2015 | past | 8 comments |
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| 17. | | 3 years of my gamedev journey in gifs (imgur.com) |
| 1 point by eigenbom on Jan 26, 2015 | past | 1 comment |
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| 18. | | I'm 2 years into development of my sandbox game, Moonman (bp.io) |
| 135 points by eigenbom on Sept 11, 2013 | past | 71 comments |
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